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Thursday Friday Saturday
10:00 - 14:00
Střed Zájmu: IT - event for cooperation and networking among cultural and creative industries

Official invitation and event description (CZ)

20:00 - ? :)
09:00 - 09:45
Registration
Pick-up the badge...
SCS Software Main Hall AW Graph Lecture Hall Code Room
9:45 - 10:00
Opening Speech [EN]
Pavel Barák
10:00 - 10:55
Keynote [EN]
Jonathan Blow (Thekla, Inc)
11:00 - 11:55
Satire and Comedy in Mobile Games [EN]
François Alliot (Nerial)
11:00 - 11:25
How to deliver a game world for a truck simulator [SK]
Patrik Sadloň (SCS Software)
11:30 - 11:55
Games Farm's Failing to Success [EN]
Peter Nagy (Games Farm)
12:00 - 12:55
Enjoy the lunch
13:00 - 13:55
A Game for Your Reading Nook. Design, Development and Reception of Old Man's Journey [EN]
Felix Bohatsch (Broken Rules)
TV Prima vs. Jirka Kral [EN]
Milos Endrle (Geewa)
13:00 - 13:25
Chatbots - The Next Wave of Social Gaming [EN]
Marvin Hill (Gamee)
13:30 - 13:55
Creative Europe - EU Financing for Your Projects [CZ]
Daniela Staníková (Kancelář Kreativní Evropa)
13:00 - 13:25
Bounty program - Rozsah, implementace, přihlášení a jak napsat ticket [CZ]
Lukáš Válka (BOHEMIA INTERACTIVE)
13:30 - 13:55
14:00 - 14:55
Happy Inside the Box: The Art of 'Old Man's Journey [EN]
Clemens Scott (Broken Rules)
Designing narrativity in Someday You'll Return [EN]
Jan Kavan (CBE Software s.r.o.)
Why Creativity Can Save You a Fortune in Paid Acquisition [EN]
Petr Fodor (AppAgent)
14:00 - 14:25
Project Management in Game Development [SK]
Andrej Golokov (PowerPlay Studio)
14:30 - 14:55
15:00 - 15:55
Behind the Art of Monument Valley 2 [EN]
David Fernández Huerta (ustwo games)
A Different Gameplay in China: Extending Gaming to Pan-Entertainment [EN]
Shirley Lin (Yomob)
Multiplayer in Space Engineers [EN]
Jan Hloušek (Keen Software House)
16:00 - 16:55
All Roads Lead To Rome: an alternative route to mobile success. [EN]
Barry Meade (Fireproof Games)
Dressing up the Characters for MAFIA III [EN]
Adam Kruták (Hangar 13 Games)
The Art of War(Friends) - Data-driven Strategy for Mobile Gaming [EN]
Luiz Zanini (About Fun)
17:00 - 17:55
Geodata in Environments of Arma and DayZ [EN]
Ivan Buchta (Bohemia Interactive a.s.)
Next Gen Games - Games You Play With The Next Generation [EN]
Dajana Dimovska (Napnok Games)
17:00 - 17:25
Tips and tricks for Soft-launch, Release and LiveOps of Mobile F2P Game [EN]
Jan Kunt (About Fun)
17:30 - 17:55
Alone in the Woods: Stoking the Fires of Creativity in Games Creators [EN]
Jana Palm (Stugan)
18:00 - 18:55
Panel - Games Industry Support [EN]
Vlad Micu (VGVisionary), Pawel Miechowski (11bit Studio), Vladimíř Geršl (Napnok Games), Pavel Barák (České hry)
Achieving 60FPS and More! [EN]
Martin Pernica (Grip Digital)
Game development at University of West Bohemia + student projects [EN]
Martin Vaňo (University of West Bohemia)
20:00 - ??? :)
Main Conference Party - Kraftwerk Music Bar
SCS Software Main Hall AW Graph Lecture Hall Code Room
10:00 - 10:55
How Do You Monetise This? [EN]
Denis Mikan (Kunabi Brother)
WarFriends: Making Scalable Backend for Mobile Game [EN]
Vojta Šívr (About Fun)
11:00 - 11:55
Honest Game Design [EN]
Viktor Bocan (Warhorse Studios)
Creating Art for Space Engineers [EN]
Natiq Aghayev (Keen Software House)
12:00 - 12:55
Enjoy the lunch
13:00 - 13:55
Where No Man has Gone Before [EN]
Daniel Vávra (Warhorse Studios)
Mafia III - Distant City Rendering [EN]
Pavel Hradský (Hangar 13 Games)
14:00 - 14:55
Secrets of Game Development [EN]
Ragnar Tornquist (Red Thread Games)
Scripting 'Kingdom Come': Lessons Learned [EN]
Martin Ziegler (Warhorse Studios)
15:00 - 15:55
The Making of Hidden Folks [EN]
Adriaan de Jongh
Big Data and Small Data - The Future of Data Analysis in Games [EN]
Johanna Pirker (TU Graz / Betterchaos)
16:00 - 16:55
WTH?! Softlaunched & Selfpublished! [EN]
Michal Harangozo
Panel - Marketing, PR and Publishing [EN]
Katleen Evers (4EversGames), Filip Fischer (Charged Monkey), Pavol Buday (Reboot), Sebastien Pacetti (Yunoïa), Martin Frývaldský (Warhorse Studios)
17:00 - 17:55
Evolution of Game Systems in the Decima Engine between Killzone Shadow Fall and Horizon Zero Dawn [EN]
Leszek Szczepański (Guerrilla Games)
Designing Escape Room Games [EN]
Martin Vaňo (Mindaze)
17:55 - 18:00
Closing Ceremony - Indie Expo Awards [EN]
Pavel Barák
18:00 - ??? :)
Afterparty by White Nights! - Fashion Club - Pre-registration is required

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